HI SCOR3 – A Video Game Orchestra – Upcoming Performance

August 24th, 2015 | By Lance Hayes

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The concert that HI SCOR3 concert put on this last March was a highlight of the gaming and music social calendar. For the lucky crowd that found their way to the exclusive Seattle location that night, it was an evening of fun, endless memories of wonderful games and great music.

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And they plan to do it all again on September 19th. HI SCOR3 is bringing back their unconventional style of live video game music performance to Belltown which you can find out more at this link. Suffice it to say, it will be a fun evening of fantastic music, games and more than a few surprises.

Hope to see you there!

 

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Speaking Engagement: PAX Dev – Aug 26-27, 2015

July 19th, 2015 | By Lance Hayes

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UPDATE: The PAX Dev schedule is live and our panel “Demystifying Audio” is slated for Thursday (the 27th) at 2:15 pm.

PAX Prime 2015 is almost upon us, and as always I look forward to taking in the sights and sounds of the amazing games that will be visiting Seattle this year. Last year I had an fantastic time speaking at PAX Dev, which immediately precedes PAX Prime, and it looks like history is going to repeat itself this year as I’ll be teaming up with fellow luminaries Marty O’Donnell and Akash Thakkar for what promises to be a fun, informative session about game audio. More details soon, and don’t forget to check out my Twitter and Facebook pages for up the day, or week, updates!

Cheers

Interview – IGN Denmark

May 5th, 2015 | By Lance Hayes

IGN Denmark Profile of Lance Hayes

 

The interview I did with IGN Denmark just went live, and hey, I made the front page! Interviewer Kristian West was interested in learning about my work in the studio and we talked about my background in the industry. (Some of which ties in nicely with my “A Career In Audio” talk I’m slated to give this weekend at DigiPen) We discussed the tools I use, and since he has a particular interest in Reason, we talk specifics about some of my favorite setups and how I use the Propellerhead flagship software.

I had a great time talking shop and was delighted that he selected some of my lesser known works from my indie soundtracks to showcase among the crowd favorites from the Forza series in this interview.

The entire piece is in Danish so, if you’re like me, you will probably need a translator. If so, Google Translate does a reasonable job. Cheers!

 

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Lance Hayes